Department of Computing
Macquarie University
ITEC820 Software Tools for Games and Interface Design
Tutorial
1.2:Analysis of a Computer Game
by Dr Manolya Kavakli
In this tutorial, we expect you to analyse a computer game in detail.
This may be either your most popular game, or any game you came accros
on the Internet.
You may visit the following web sites and investigate their game demos
for analysis, if you like.
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Doomworld--
the definitive source for Doom news, information and development
Exercise 1: Goal & Topic Analysis
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What is the name of the game you have chosen for analysis?
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Who is the developer of the game?
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Define the possible goal of this game, if there is any.
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Define the topic chosen to achieve this goal.
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Is it successful in achieving the goal?
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What kind of research, do you think, the developers of this game have done
on the topic?
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Exercise 2: Scene Analysis
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Explain a popular scene taken from this game and define the elements of
this scene.
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What elements (game characters, objects, and background) and what kind
of actions are involved in this scene?
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Is the storyboard sequential, or interactive?
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Write the possible interactive storyboard supporting this scene?
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Define the "if-then" clauses in this scene?
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Exercise 3: Adaptation
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Examine the scenarios in the following address:
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http://www.ssg.com.au/downloads/scenarios/wbcscen.htm
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How could you improve the storyboard in the scene you have chosen?
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Develop your own storyboard as an adaptation of this game?
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